Glen Murcutt: We are taught that creativity is the most important thing in architecture. Well, I don’t believe that. I think that the creative process leads to discovery, and discovery is the most important thing. I’m suggesting that any work of architecture — as opposed to merchandise — has the potential to be discovered, and drawing is the key.
The verb to draw means “to bring out,” and to bring out is to reveal, and to reveal is to understand. With the computer, you arrive at the end before you comprehend the meaning of that end.
One of the great problems of our period is that we’ve developed tools that allow rapidity, but rapidity and repetitiveness do not lead to right solutions. Perception gives us right solutions. I know that one can use a computer to discover, but what it produces is form; it can be sculpture, but not necessarily architecture. There’s so much work today that’s different for the sake of difference. It creates loud architecture that screams at you.
http://archrecord.construction.com/features/aiaAwards/09goldmedal.asp
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